One of the many classes of application that App Engine facilitates building is online games, particularly collaborative ones. Games often start off small, but can see incredible growth rates as people convince their friends to join, and App Engine’s seamless scaling makes handling these sort of traffic spikes a breeze. Recently, we got together with Jay Kyburz, developer for the game Neptune’s Pride, and asked him a few questions about his game, and how App Engine has worked out for him.
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